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Showing posts from June, 2024

Games I Played In 2024 - Lorelei and the Laser Eyes

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  Console: Switch, Steam Developer: Simogo Release Date: May 16th 2024 Lorelei and the Laser Eyes  is a puzzle game with strong point-and-click and text adventure leanings that focuses on logic puzzles, a twisted narrative, and art. Developed by stand-out mobile game developer Simogo, Lorelei and the Laser Eyes  is their first console/PC exclusive. Simogo are most known in the console and PC space for Sayonara Wild Hearts , but it feels like Lorelei and the Laser Eyes  is poised to be their first big hit, relatively speaking. It's worth noting that, all things considered, Simogo are essentially a two developer team, and Lorelei and the Laser Eyes  was created in 4 years, according to the credits. It's hard to go in detail in this review, as a lot of the game's intricacies lie in its narrative, which I don't want to spoil, and I obviously can't detail all the puzzles. Immediately apparent in Lorelei and the Laser Eyes  is the game's rather unique presen...

Games I Played In 2024 - Paper Mario: The Thousand-Year Door (Switch)

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Console: Switch Developer: Intelligent Systems Release Date: May 23rd 2024 Paper Mario: The Thousand-Year Door  is a turn-based RPG with a focus on zany scenarios, gameplay customization, and strategy. A remake of the 2004 Gamecube game of the same name, Thousand-Year Door  still stands as perhaps the perfect game to play as your first turn-based RPG, with charm aplenty to keep players of any skill level entertained throughout its entire playtime.  The Paper Mario  franchise is one that's very near and dear to my heart: the original Nintendo 64 Paper Mario  and Thousand-Year Door  itself are formative games for me (especially the former). From being my first foray into the turn-based RPG genre to helping me learn English and widen my vocabulary, I owe a lot to those first two games... which is why all the spin-offs and sequels after Thousand-Year Door  have not hit the same for me, as the writing style changed, the visuals changed, the game design...