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Showing posts with the label Indie

Games I Played in 2026 - Pikuniku

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  Console:  Switch , PC, XB1, Mobile Developer: Sectordub Release Date:  January 24, 2019 Pikuniku  is a simple adventure game with puzzle-platformer mechanics that focuses primarily on absurdity and dealing with somewhat goofy physics. Made by Sectordub, a small French-British team, I'd heard of  Pikuniku  without really knowing what it was. Following the announcement of  Pikuniku 2,  I noticed the first game was over 80% off, so I decided to play it on the spot! 

Games I Played in 2025 - Hollow Knight: Voidheart Edition

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Console: PC, Switch, XB1, PS4 Developer: Team Cherry Release Date:  February 24, 2017 (Voidheart Edition: September 25, 2018) Hollow Knight: Voidheart Edition  is a complete version of  Hollow Knight  including its DLC  The Grimm Troupe  and three free content packs  Lifeblood ,  Hidden Dreams , and  Godmaster .  Hollow Knight  is a 2D metroidvania with a strong emphasis on boss battles, gameplay customization, and exploration with a moody, dreary atmosphere. An indie darling from the first day its Kickstarter campaign went life (if not before),  Hollow Knight  is almost universally beloved and widely considered as one of the greatest indie games ever, if not greatest games ever full-stop. I had only tried it once years ago and bounced off of it, not being in the mood for it, and I came back to play it, as many did, since its extremely anticipated sequel,  Silksong , is finally coming out.

Games I Played in 2025 - The Sirena Expedition

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  Console: PC , Switch Developer: Giraffe Cat Release Date: October 26, 2023 The Sirena Expedition  is a short and sweet atmospheric horror-themed puzzle platformer that takes place fully underwater and can be finished in about an hour. Made almost completely by David Thatcher, with Amy Greir contributing to the soundtrack and voicing the main character,  The Sirena Expedition  was borne from a Game Jam and made over two years following it.

Games I Played in 2025 - Buddy Simulator 1984

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  Console: PC , Switch, PS4, PS5, XB1, XSX Developer: Not A Sailor Studios Release Date: February 18, 2021 Buddy Simulator 1984  is a narrative game whose genre evolves over time, based around the relationship between the player and the eponymous Buddy, a computer program who is designed to emulate the feeling of playing games with a "best friend". Not A Sailor Studios is a team of four, and made  Buddy Simulator 1984  with some additional help from about four more people. I'd consider the game to be split into four major parts, and I'll tackle them all without spoiling as much as I can. 

Games I Played in 2025 - Occlude

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  Console: PC Developer: Tributary Games Release Date: July 10, 2025 Occlude  is an occult-themed Solitaire game where you must try to figure out the hidden rules by observing the behavior of four coins. It's a modified version of Solitaire, featuring two-sided Foundations (starting at Aces and Kings), a "Purgatory" slot where you can place a single card, and seven different "Rituals" which serve as the game's puzzles. The whole thing is tied around a cosmic-horror narrative, where the game of Occlude is played by desperate participants to change their realities. It's a fairly simple and straightforward little game that can be finished in one or two sittings, depending on your skill at Solitaire.

Games I Played In 2025: The Midnight Sanctuary

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      Console: Switch, PS4 , PC Developer: CAVYHOUSE Release Date:  October 3, 2018 The Midnight Sanctuary  is a 3D visual novel with heavy religious and occult themes. Developed by CAVYHOUSE, a Japanese indie two-person studio, The Midnight Sanctuary  is a visual novel with no real gameplay; instead, the player merely chooses which area to go and then proceeds to watch a cutscene. There are no missable cutscenes, and the entire thing will last around 4-5 hours.

Games I Played In 2024 - Nuclear Blaze

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    Console: PC , Switch, PS4 Developer:  Deepnight Games Release Date: October 18th 2021 Nuclear Blaze  is a sidescrolling firefighting game with a focus on water management, quick thinking, and risk assessment. Developed by a single developer, the leading designer behind Motion Twin's Dead Cells , Nuclear Blaze  started as a Ludum Dare game jam project. Created in 48 hours, this version is included with the game, at least on Steam.  While this is the fully realized concept of Nuclear Blaze , this is still a short and sweet experience in the 3-4 hour range on a casual playthrough.

Games I Played in 2024 - Wallachia: Reign of Dracula

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  Console: PC , PS4, Switch Developer: Migami Games Release Date: February 28th 2020 Wallachia: Reign of Dracula is a run and gun game that is very much a tribute to late 80's to mid 90's arcade games of its genre. Simply put, Wallachia  looks like a Castlevania game, but plays like a Contra game. Developed by Migami Games, a stalwart freeware game developer based in France since the late 90's, Wallachia  appears to be their first game to be released at a price. They are perhaps best known for the Haunted Castle  series and the Castlevania: The Lecarde Chronicle  fangames. To be completely honest, I bought Wallachia  because it looked like an old Castlevania  game, and I was surprised to find that it actually was a run and gun game. Or, more accurately, a run and arrow game.

Games I Played In 2024 - Umurangi Generation (+ Macro)

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Console: PC , Switch, XB1, PS4, PS5, PSVR2, Quest 2, Quest 3 Developer:  Origame Digital Release Date: May 19th 2020 (Macro DLC released November 7th 2020) Umurangi Generation  is a first-person photography game all about artistic expression, exploration, and masterful environmental storytelling. Developed by solo Māori developer Tali Faulkner in 10 months, Umurangi Generation  is visually reminiscent of the PSX-era of games: low-poly, low-res, and blocky with mostly flat textures, but with tons of visual charm anyway. However, it very much plays like a modern FPS game, and the tutorial even says so. Just replace the guns with camera lenses.

Games I Played in 2024 - Chenso Club

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Console:  Switch, XSX, XB1, PS4, PS5,  PC Developer: Pixadome Release Date:  September 1st 2022 Chenso Club is a roguelite platform brawler with cute pixel art, charming characters, and a focus on difficulty. The second release by the now-dormant Pixadome, Chenso Club  makes a good first impression, but struggles to keep the momentum going and ends up stifled by its own design choices.

Replay Review: Everhood

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Console: PC , XB1, XSX, PS4, PS5, Switch Developer: Foreign Gnomes Release Date: March 4th 2021 Everhood is a rhythm-based RPG with strong narrative leanings focused around immortality, death, and goofy characters. Created by Chris Nordgren and Jordi Roca, Everhood  takes massive inspirations from multiple indie games, but none are clearer than Undertale  and Yume Nikki. Yet, I think it mostly succeeds at being its own thing.

Games I Played in 2024 - Melon Journey: Bittersweet Memories

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Console: Switch, XSX, XB1, PS4, PS5,  PC Developer: Froach Club Release Date: April 6th 2023 Melon Journey: Bittersweet Memories  is a narrative adventure game made in RPG Maker with a distinct art style reminiscent of a classic Game Boy game, complete with a green monochrome look. This is, as far as I can tell, the first "big" game released by Froach Club, with the rest of their catalog being on itch.io. 

Games I Played in 2024 - Cocoon

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Console: PC , PS4/PS5, XB1/XSX, Switch Developer: Geometric Interactive Release Date: September 29th 2023 Cocoon  is a puzzle game centered around navigating worlds inside worlds. It's the first game by Danish indie studio Geometric Interactive, formed by Playdead ( Limbo , Inside ) alumni Jeppe Carlsen and Jakob Schmid alongside a few others. Cocoon  was nominated for Best Independent Game at The Game Awards 2023 and won Best Debut Indie Game at the same event.